Nodusfall
Dragon Lord Offline
#1
LV.99 Weeb
*******
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Neverness To Everness (PC/PS5) | Echoes of Ancraid (PS5) | Octopath Traveler (PS4) | Fire Emblem: Path of Radiance (NS2) | Fire Emblem Echoes: Shadows of Valentia (3DS) | Mind Zero (Vita) | Arknights
Favourite Platform(s)
PS3, PS4, PS5, Vita, 3DS, Switch/Switch 2, PC
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Cute/Funny
XP: 12,150
Hatsune Miku (Shiny) Hatsune Miku (Shiny) Hatsune Miku (Shiny) 
EXCUSE ME, DEVELOPED BY WHO!?!?
2026 Platinum Goal: 3/50 (Surely this time) 
Latest Platinum:  AI Limit (PS5) 
[Image: DragonLord1389.png]
[Image: DragonLord1389.png]
#1
Dragon Lord Offline
LV.99 Weeb
Posts:
Threads:
Joined:
Jun 2018
Currently Playing
Neverness To Everness (PC/PS5) | Echoes of Ancraid (PS5) | Octopath Traveler (PS4) | Fire Emblem: Path of Radiance (NS2) | Fire Emblem Echoes: Shadows of Valentia (3DS) | Mind Zero (Vita) | Arknights
Favourite Platform(s)
PS3, PS4, PS5, Vita, 3DS, Switch/Switch 2, PC
Pronouns
Cute/Funny
XP: 12,150 Hatsune Miku (Shiny) Hatsune Miku (Shiny) Hatsune Miku (Shiny) 
EXCUSE ME, DEVELOPED BY WHO!?!?
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ShiraNoMai Offline
#2
🖤🩶🤍💜
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Jun 2018
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Slay The Spire 2 (7/6/6/6/8) | Zero Escape: 999 | Pokopia | Roguemon
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SNES | PS2 | Switch
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She/Her
XP: 27,980
Yoshi (Shiny) Yoshi Halloween Birthday Bash (Shiny) 
NGL, I cracked the fuck up at the dev/pub reveal. To their credit, they sure made a hell of an effort to not typecast themselves for this piece of software. Definitely has big Nightreign(Elden Ring) setting and design vibes going for it. Certainly fooled me LOL
[Image: 2026-shirasig.png]
#2
ShiraNoMai Offline
🖤🩶🤍💜
Posts:
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Joined:
Jun 2018
Currently Playing
Slay The Spire 2 (7/6/6/6/8) | Zero Escape: 999 | Pokopia | Roguemon
Favourite Platform(s)
SNES | PS2 | Switch
Pronouns
She/Her
XP: 27,980 Yoshi (Shiny) Yoshi Halloween Birthday Bash (Shiny) 
NGL, I cracked the fuck up at the dev/pub reveal. To their credit, they sure made a hell of an effort to not typecast themselves for this piece of software. Definitely has big Nightreign(Elden Ring) setting and design vibes going for it. Certainly fooled me LOL
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Dragon Lord Offline
#3
LV.99 Weeb
*******
Posts:
Threads:
Joined:
Jun 2018
Currently Playing
Neverness To Everness (PC/PS5) | Echoes of Ancraid (PS5) | Octopath Traveler (PS4) | Fire Emblem: Path of Radiance (NS2) | Fire Emblem Echoes: Shadows of Valentia (3DS) | Mind Zero (Vita) | Arknights
Favourite Platform(s)
PS3, PS4, PS5, Vita, 3DS, Switch/Switch 2, PC
Pronouns
Cute/Funny
XP: 12,150
Hatsune Miku (Shiny) Hatsune Miku (Shiny) Hatsune Miku (Shiny) 
I was completely flabbergasted by the review of the developer. If you showed me the first 20 seconds of that trailer and told me to guess the developer, I'd probably list almost every other developer in existence before I would even think to name Hoyoverse. But hey, I'm glad to see that they're taking all that money they get from Genshin/Star Rail/Zenless and using it to put out something that looks absolutely amazing like this game does. A lot of people dismiss Hoyo because they create Gacha games, but they are actually pretty good developers over all and while the game play of Genshin has definitely shown its age the last couple of years, Zenless Zone Zero showed a lot of improvement in combat and animation quality, so I'm expecting a lot from this game.

The only thing that bums me out about this announcement is that it does sound like it's still going to be a live service game. There won't be any gacha mechanics, but it sounds like they are going to have monetization for cosmetics and the like. It would have been nice just to see them make a "pay to own" game like what Shift Up did with Stellar Blade.

But as long as the gameplay is amazing (and it looks very promising here), then I can live with it being live service (at least that means we should expect many years of new monsters/missions). Obviously we'll need to wait for more details to see exactly what this game is going to be pushing, but I have to wonder if it's going to have character creation or if there'll just be pre-made characters that have their own classes that you can choose from when you go into a mission.

One thing I know for sure from this though: After seeing that Hoyo is capable of making games that look this amazing, I really want to see them throw their hat in the ring and pump out a massive, single-player Souls-like game. Ya'll can't hide any more Hoyo, you've shown us what you are capable of now and we're going to be expecting a lot. I want to see you guys pump out something that goes along with some of the other amazing Chinese developed games we've seen the last few years like Black Myth Wukong, Wuchang: Fallen Feathers and the upcoming (and absolutely amazing looking) titles of Phantom Blade Zero and Tides of Annihilation.
2026 Platinum Goal: 3/50 (Surely this time) 
Latest Platinum:  AI Limit (PS5) 
[Image: DragonLord1389.png]
[Image: DragonLord1389.png]
#3
Dragon Lord Offline
LV.99 Weeb
Posts:
Threads:
Joined:
Jun 2018
Currently Playing
Neverness To Everness (PC/PS5) | Echoes of Ancraid (PS5) | Octopath Traveler (PS4) | Fire Emblem: Path of Radiance (NS2) | Fire Emblem Echoes: Shadows of Valentia (3DS) | Mind Zero (Vita) | Arknights
Favourite Platform(s)
PS3, PS4, PS5, Vita, 3DS, Switch/Switch 2, PC
Pronouns
Cute/Funny
XP: 12,150 Hatsune Miku (Shiny) Hatsune Miku (Shiny) Hatsune Miku (Shiny) 
I was completely flabbergasted by the review of the developer. If you showed me the first 20 seconds of that trailer and told me to guess the developer, I'd probably list almost every other developer in existence before I would even think to name Hoyoverse. But hey, I'm glad to see that they're taking all that money they get from Genshin/Star Rail/Zenless and using it to put out something that looks absolutely amazing like this game does. A lot of people dismiss Hoyo because they create Gacha games, but they are actually pretty good developers over all and while the game play of Genshin has definitely shown its age the last couple of years, Zenless Zone Zero showed a lot of improvement in combat and animation quality, so I'm expecting a lot from this game.

The only thing that bums me out about this announcement is that it does sound like it's still going to be a live service game. There won't be any gacha mechanics, but it sounds like they are going to have monetization for cosmetics and the like. It would have been nice just to see them make a "pay to own" game like what Shift Up did with Stellar Blade.

But as long as the gameplay is amazing (and it looks very promising here), then I can live with it being live service (at least that means we should expect many years of new monsters/missions). Obviously we'll need to wait for more details to see exactly what this game is going to be pushing, but I have to wonder if it's going to have character creation or if there'll just be pre-made characters that have their own classes that you can choose from when you go into a mission.

One thing I know for sure from this though: After seeing that Hoyo is capable of making games that look this amazing, I really want to see them throw their hat in the ring and pump out a massive, single-player Souls-like game. Ya'll can't hide any more Hoyo, you've shown us what you are capable of now and we're going to be expecting a lot. I want to see you guys pump out something that goes along with some of the other amazing Chinese developed games we've seen the last few years like Black Myth Wukong, Wuchang: Fallen Feathers and the upcoming (and absolutely amazing looking) titles of Phantom Blade Zero and Tides of Annihilation.
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