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Jun 9th, 2026, 05:54 PM
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THE LEGEND OF ZELDA
OCARINA OF TIME
N64 | 3DS REMAKE | SWITCH 2 REMAKE
This thread is to discuss any versions of Ocarina of Time, rather than limiting it to the Switch 2 remake that was announced in today's Nintendo Direct.
So since my post in the Direct thread I've watched the trailer for this now, and I was expecting to see a lot more for a game that's coming out this year. The visual design looks nice for what limited amount of stuff we get to see, but also I'm wary on whether the game itself will have that level of quality not because of how Switch 2 will handle it but because I remember the Zelda demo reel for the Wii U that had really good visuals but weren't used for any of the games.
Also the trailer says Link doesn't have a fairy, but I don't remember Navi being something you find in the game?
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I, the Philosophical Sponge of Marbles, send you on a quest for the Golden Chewing Gum of the Whoop-A-Ding-Dong Desert under the sea!
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Jun 9th, 2026, 05:54 PM
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Phoggies!
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THE LEGEND OF ZELDA
OCARINA OF TIME
N64 | 3DS REMAKE | SWITCH 2 REMAKE
This thread is to discuss any versions of Ocarina of Time, rather than limiting it to the Switch 2 remake that was announced in today's Nintendo Direct.
So since my post in the Direct thread I've watched the trailer for this now, and I was expecting to see a lot more for a game that's coming out this year. The visual design looks nice for what limited amount of stuff we get to see, but also I'm wary on whether the game itself will have that level of quality not because of how Switch 2 will handle it but because I remember the Zelda demo reel for the Wii U that had really good visuals but weren't used for any of the games.
Also the trailer says Link doesn't have a fairy, but I don't remember Navi being something you find in the game?
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Jun 9th, 2026, 06:04 PM
(This post was last modified: Jun 9th, 2026, 06:05 PM by Dragon Lord.)
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Link originally doesn't have a Fairy in OoT, but the opening scene of OoT is the Deku Tree telling Navi that his time is coming to an end, and having a vision of the boy without a Fairy (Link) being a hero who saves Hyrule. So the Deku Tree sends Navi to get Link and bring him back to him, so that he can prove himself by defeating the evil inside of the Deku Tree. But Link having been found as a baby and living in Kokiri Forest and not having a Fairy for his entire childhood up to that point is what the "boy without a Fairy" is about.
I got pretty hyped by the trailer despite it not showing much. Just that opening, being able to tell immediately that it was LoZ, and then hearing bits of Saria's Song playing through out the trailer just gave me chills. I really want to see combat so I can be sure that the game is going to be more faithful to the original OoT and not have the combat dumbed down to extreme levels. Once I can see the combat and know that it's going to be what I want, it'll probably make me get a Switch 2.
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2026 Platinum Goal: 1/50 (Surely this time)
Latest Platinum: Rise of the Third Power (PS4)
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Jun 9th, 2026, 06:04 PM
(This post was last modified: Jun 9th, 2026, 06:05 PM by Dragon Lord.)
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LV.99 Weeb
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Link originally doesn't have a Fairy in OoT, but the opening scene of OoT is the Deku Tree telling Navi that his time is coming to an end, and having a vision of the boy without a Fairy (Link) being a hero who saves Hyrule. So the Deku Tree sends Navi to get Link and bring him back to him, so that he can prove himself by defeating the evil inside of the Deku Tree. But Link having been found as a baby and living in Kokiri Forest and not having a Fairy for his entire childhood up to that point is what the "boy without a Fairy" is about.
I got pretty hyped by the trailer despite it not showing much. Just that opening, being able to tell immediately that it was LoZ, and then hearing bits of Saria's Song playing through out the trailer just gave me chills. I really want to see combat so I can be sure that the game is going to be more faithful to the original OoT and not have the combat dumbed down to extreme levels. Once I can see the combat and know that it's going to be what I want, it'll probably make me get a Switch 2.
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Jun 9th, 2026, 06:12 PM
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(Jun 9th, 2026, 06:04 PM)Dragon Lord Wrote: Link originally doesn't have a Fairy in OoT, but the opening scene of OoT is the Deku Tree telling Navi that his time is coming to an end, and having a vision of the boy without a Fairy (Link) being a hero who saves Hyrule. So the Deku Tree sends Navi to get Link and bring him back to him, so that he can prove himself by defeating the evil inside of the Deku Tree. But Link having been found as a baby and living in Kokiri Forest and not having a Fairy for his entire childhood up to that point is what the "boy without a Fairy" is about. Ah, that happens before you start playing as Link? That's probably why I was confused because of not recalling any gameplay where Link doesn't have Navi with him.
To add onto your combat point, I'm also hoping that puzzles aren't adjusted to be easier (unless it's optional) only because the one thing I always associate with OoT is that apparently the water temple is a bastard of a dungeon to do, but I didn't have trouble with it so I was puzzled back at that time what people were talking about. Since then though my guess is because I grew up playing Tomb Raider it prepared me for the water temple.
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I, the Philosophical Sponge of Marbles, send you on a quest for the Golden Chewing Gum of the Whoop-A-Ding-Dong Desert under the sea!
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Jun 9th, 2026, 06:12 PM
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Phoggies!
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(Jun 9th, 2026, 06:04 PM)Dragon Lord Wrote: Link originally doesn't have a Fairy in OoT, but the opening scene of OoT is the Deku Tree telling Navi that his time is coming to an end, and having a vision of the boy without a Fairy (Link) being a hero who saves Hyrule. So the Deku Tree sends Navi to get Link and bring him back to him, so that he can prove himself by defeating the evil inside of the Deku Tree. But Link having been found as a baby and living in Kokiri Forest and not having a Fairy for his entire childhood up to that point is what the "boy without a Fairy" is about. Ah, that happens before you start playing as Link? That's probably why I was confused because of not recalling any gameplay where Link doesn't have Navi with him.
To add onto your combat point, I'm also hoping that puzzles aren't adjusted to be easier (unless it's optional) only because the one thing I always associate with OoT is that apparently the water temple is a bastard of a dungeon to do, but I didn't have trouble with it so I was puzzled back at that time what people were talking about. Since then though my guess is because I grew up playing Tomb Raider it prepared me for the water temple.
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Jun 9th, 2026, 06:23 PM
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The thing about the Water Temple is that it's possible to use the keys in the wrong order and completely mess yourself up. Not soft-lock yourself or anything, but you can definitely make it much more confusing and end up spending a lot of extra time trying to backtrack and figure out where the hell you missed that key at. There was an old rumor way back in the day that you could use keys in the wrong order and soft-lock your game, but of course that ended up not being true.
That's where a lot of the player frustration with OoT's Water Temple comes from.
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2026 Platinum Goal: 1/50 (Surely this time)
Latest Platinum: Rise of the Third Power (PS4)
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Jun 9th, 2026, 06:23 PM
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LV.99 Weeb
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The thing about the Water Temple is that it's possible to use the keys in the wrong order and completely mess yourself up. Not soft-lock yourself or anything, but you can definitely make it much more confusing and end up spending a lot of extra time trying to backtrack and figure out where the hell you missed that key at. There was an old rumor way back in the day that you could use keys in the wrong order and soft-lock your game, but of course that ended up not being true.
That's where a lot of the player frustration with OoT's Water Temple comes from.
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Jun 10th, 2026, 04:15 PM
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It still amazes me what they were able to do in the original with Mario 64's engine, and how vastly different the two games play. Because yeah, if you didn't know, Ocarina of Time (and therefore Majora's Mask) is running on a heavily modified version of Mario 64. It's wild to think about!
I personally can't wait to see the hype train evolve on this one. OoT literally has the highest Metacritic score of any game ever tracked on that website, so I'm honestly surprised they even took the task considering the heights they have to live up to. I also can't wait to see how they fuck up the story, because it seems like just playing the original story is too passe, if FF7R is anything to go by.
I'm not expecting Majora's Mask to be remade, but I would expect that if they do that, they'd make it DLC rather than a full-priced title. Majora's Mask uses a lot of the same assets as OoT, so it seems to me it would be more efficient to just modify the base game than to redevelop the entire thing, even if you use the same engine.
Ah, the Water Temple. It wouldn't be half as annoying if there was a quick way to change the water level. But you have to constantly loop the dungeon if you want to make any progress; it sucks. You know, its funny, because if you play the Master Quest version of OoT, you end up skipping, like, half of the Water Temple. That game is meant to be a harder version of all the dungeons, and they made the Water Temple significantly easier; it's hilarious.
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Jun 10th, 2026, 04:15 PM
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Part-time ranter, full-time cricket
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It still amazes me what they were able to do in the original with Mario 64's engine, and how vastly different the two games play. Because yeah, if you didn't know, Ocarina of Time (and therefore Majora's Mask) is running on a heavily modified version of Mario 64. It's wild to think about!
I personally can't wait to see the hype train evolve on this one. OoT literally has the highest Metacritic score of any game ever tracked on that website, so I'm honestly surprised they even took the task considering the heights they have to live up to. I also can't wait to see how they fuck up the story, because it seems like just playing the original story is too passe, if FF7R is anything to go by.
I'm not expecting Majora's Mask to be remade, but I would expect that if they do that, they'd make it DLC rather than a full-priced title. Majora's Mask uses a lot of the same assets as OoT, so it seems to me it would be more efficient to just modify the base game than to redevelop the entire thing, even if you use the same engine.
Ah, the Water Temple. It wouldn't be half as annoying if there was a quick way to change the water level. But you have to constantly loop the dungeon if you want to make any progress; it sucks. You know, its funny, because if you play the Master Quest version of OoT, you end up skipping, like, half of the Water Temple. That game is meant to be a harder version of all the dungeons, and they made the Water Temple significantly easier; it's hilarious.
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Jun 11th, 2026, 06:41 PM
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Honestly that trailer is really good it almost make me want to pick up Ocarina of time for the Switch 2 and honestly....I've laways kinda preferred Majora Mask, but I honestly might pick this up if I get a switch 2 at some point and I do kinda hope they'll do another Majora Mask remake. I really love Majora's Mask :3
Also the water temple should be made the hardest and most annoying it ever been everyone should fear the water temple.
I'm going to be honest I don't remember the water temple I just know it infamous.
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![[Image: 30-humptypunch3.gif]](https://lparchive.org/Alice-in-Wonderland/Update%2019/30-humptypunch3.gif)
Moral Compass Cricket Thingy Wrote:Everyone misunderstands Romeo and Juliet. It's not a love story where it's such a tragedy that the fates play on them that they are of warring houses! No, it's about two horny teens who basically pull a 15th Century version of "NO ONE UNDERSTANDS MY PAIN! Moral Compass Cricket Thingy Wrote:Oh, my parents are gonna be going to England for one of my uncle's weddings. He and his fiancee have been a couple for, like, 15 years, and just never tied the knot because reasons. Then, my Uncle Simon got married to his girlfriend of 30+ years, and all of a sudden EVERYONE'S getting married! percussive maintenance Wrote:Kaori Wrote:Well Florida going underwater eventually and mass extinction sounds like a good time! You sold me, Florida no more! The world will finally be freed from the rein of Florida Man Kaori Wrote:Moonface Wrote:Both of those and Steam Gardens are my three I want to play in the most. They seem to have the most interesting/appealing visual themes to me. Are you saying that Mario's nipples didn't appeal visually to you?  Moonface Wrote:No. That was on a sensual and spiritual level of wub.  percussive maintenance Wrote:Also may our thoughts and prayers be with the retail wage slaves that will be working on Black Friday, for not only do they need to contend with the usual insane mobs but also those of DIRTY CONSOLE PEASANTS and the pre-pubesent children who want to engage in sexual relations with your mother, whom I am sure is a nice and honorable women.
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Jun 11th, 2026, 06:41 PM
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Two parrots in a labcoat
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Honestly that trailer is really good it almost make me want to pick up Ocarina of time for the Switch 2 and honestly....I've laways kinda preferred Majora Mask, but I honestly might pick this up if I get a switch 2 at some point and I do kinda hope they'll do another Majora Mask remake. I really love Majora's Mask :3
Also the water temple should be made the hardest and most annoying it ever been everyone should fear the water temple.
I'm going to be honest I don't remember the water temple I just know it infamous.
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Jun 15th, 2026, 06:59 PM
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(Jun 10th, 2026, 04:15 PM)Maniakkid25 Wrote: Ah, the Water Temple. It wouldn't be half as annoying if there was a quick way to change the water level. But you have to constantly loop the dungeon if you want to make any progress; it sucks. You know, its funny, because if you play the Master Quest version of OoT, you end up skipping, like, half of the Water Temple. That game is meant to be a harder version of all the dungeons, and they made the Water Temple significantly easier; it's hilarious. I didn't know Master Quest did that to the Water Temple, and had I been tempted enough to do that mode on my first playthrough I would've had an even more jarring first time with that temple.
So apparently Nintendo had a hidden description for this game in their website coding that said the following:
Nintendo Wrote:The N64 classic reborn as a full remake for Nintendo Switch 2. Experience Ocarina of Time with stunning visuals, updated designs, and timeless gameplay. It was removed when people discovered said description, which seems rather pointless since 1) word is going to spread about this anyway and 2) I forget what the term is called but it's that thing where trying to hide something just brings more attention to it.
The part about "timeless gameplay" heavily implies to me that it doesn't intend to make any drastic changes from how OoT plays, so if anything is changed about it it'll probably be similar to whatever changes were made to the gameplay for the 3DS remake.
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I, the Philosophical Sponge of Marbles, send you on a quest for the Golden Chewing Gum of the Whoop-A-Ding-Dong Desert under the sea!
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Jun 15th, 2026, 06:59 PM
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Phoggies!
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(Jun 10th, 2026, 04:15 PM)Maniakkid25 Wrote: Ah, the Water Temple. It wouldn't be half as annoying if there was a quick way to change the water level. But you have to constantly loop the dungeon if you want to make any progress; it sucks. You know, its funny, because if you play the Master Quest version of OoT, you end up skipping, like, half of the Water Temple. That game is meant to be a harder version of all the dungeons, and they made the Water Temple significantly easier; it's hilarious. I didn't know Master Quest did that to the Water Temple, and had I been tempted enough to do that mode on my first playthrough I would've had an even more jarring first time with that temple.
So apparently Nintendo had a hidden description for this game in their website coding that said the following:
Nintendo Wrote:The N64 classic reborn as a full remake for Nintendo Switch 2. Experience Ocarina of Time with stunning visuals, updated designs, and timeless gameplay. It was removed when people discovered said description, which seems rather pointless since 1) word is going to spread about this anyway and 2) I forget what the term is called but it's that thing where trying to hide something just brings more attention to it.
The part about "timeless gameplay" heavily implies to me that it doesn't intend to make any drastic changes from how OoT plays, so if anything is changed about it it'll probably be similar to whatever changes were made to the gameplay for the 3DS remake.
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Jun 15th, 2026, 10:12 PM
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Streisand Effect. The term you are looking for when covering it up only brings more attention to it is the Streisand Effect.
Personally, the gameplay of OoT is just as solid now as it was in 1998. I don't really see it needing any updating, which is probably why they refer to the gameplay as "timeless". Again, where I'm expecting them to fuck it up is the story. Oh, and maybe update the sound effects, while you're at it. The 3DS uses the same compressed as fuck voice clips as the N64; it was weird as hell hearing them duplicated in MM3DS.
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Jun 15th, 2026, 10:12 PM
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Part-time ranter, full-time cricket
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Streisand Effect. The term you are looking for when covering it up only brings more attention to it is the Streisand Effect.
Personally, the gameplay of OoT is just as solid now as it was in 1998. I don't really see it needing any updating, which is probably why they refer to the gameplay as "timeless". Again, where I'm expecting them to fuck it up is the story. Oh, and maybe update the sound effects, while you're at it. The 3DS uses the same compressed as fuck voice clips as the N64; it was weird as hell hearing them duplicated in MM3DS.
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Jun 16th, 2026, 08:41 AM
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The only thing I'm looking for is making the controls smoother. This goes for any updated version of N64 games. Going back and playing games on the N64 feels like such ass (Mario 64 is a great example of this), so just give me the same gameplay style, but with just modernized controls to make the game feel nice and smooth.
I wonder if they'll try to make the side quest for the Big Goron Sword a little more challenging. It's pretty easy to get done for what the reward is, so making it harder to get could be a nice change to the game.
I definitely look forward to seeing how they handle the Bottom of the Well and the Shadow Temple. When I was a wee lad, those two dungeons creeped the absolute hell out of me, so I'm really hoping they nail the visuals and atmosphere of those two to make them give me that same feeling again all these years later.
Looking forward to seeing how the Twinrova fight will be as well. I'm hoping visually it's going to look really cool with the Mirror Shield mechanics of absorbing and reflecting the fire and ice back. Spirit Temple is general is just great, so I'm really looking forward to seeing what that is like with modernized visuals.
I wonder how the Skulltulas are going to look in this. I kind of hope they go the creepy route and make them look at realistic spider-y as possible. Really activate that arachnophobia in people.
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2026 Platinum Goal: 1/50 (Surely this time)
Latest Platinum: Rise of the Third Power (PS4)
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Jun 16th, 2026, 08:41 AM
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LV.99 Weeb
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The only thing I'm looking for is making the controls smoother. This goes for any updated version of N64 games. Going back and playing games on the N64 feels like such ass (Mario 64 is a great example of this), so just give me the same gameplay style, but with just modernized controls to make the game feel nice and smooth.
I wonder if they'll try to make the side quest for the Big Goron Sword a little more challenging. It's pretty easy to get done for what the reward is, so making it harder to get could be a nice change to the game.
I definitely look forward to seeing how they handle the Bottom of the Well and the Shadow Temple. When I was a wee lad, those two dungeons creeped the absolute hell out of me, so I'm really hoping they nail the visuals and atmosphere of those two to make them give me that same feeling again all these years later.
Looking forward to seeing how the Twinrova fight will be as well. I'm hoping visually it's going to look really cool with the Mirror Shield mechanics of absorbing and reflecting the fire and ice back. Spirit Temple is general is just great, so I'm really looking forward to seeing what that is like with modernized visuals.
I wonder how the Skulltulas are going to look in this. I kind of hope they go the creepy route and make them look at realistic spider-y as possible. Really activate that arachnophobia in people.
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